![]() That somebody in the world got the idea to create a nearly 2,200-mile hiking trail along the ridgebacks of the Appalachian Mountains and a bunch of other people were like, “Yeah. I still find the idea that the Appalachian Trail exists – winding from Georgia up to Maine – insane. The times I’ve stood on it in various places, I’ve felt the pull – heard the call asking me to go “just a little further.” I’ll never walk the length of the Appalachian Trail, but I like to think about it. Set foot on a trail and there is a current pulling you ahead to see the next sight, to walk around the next bend to find a river, rock or cave. They wind through ancient forests and make way for the roots and streams that carve deeper into the world. The paths have an agency, a spirit, a calling. Roads are smelly things of oils and asphalt, filled with 3,000 or so pounds of broiling, rolling metallic dangers.īut trails? Trails are romantic. I like the idea that there’s a current to a road like a river.īut I’ve never felt that way about roads in the real world. I’ve always liked the quote, it fits my romantic sensibilities. Stack: Interface/AddOns/CursorTrail/CursorTrailConfig.I wanted to start this off with a Tolkien quote from “Lord of the Rings” about stepping onto a road and being swept away if you’re not careful. Message: Interface/AddOns/CursorTrail/a:210: CreateFrame(): Couldn't find inherited node "OptionsButtonTemplate" (*temporary) = "attempt to index field 'ModelDropDown' (a nil value)" [string in function `ChatEdit_OnEnterPressed' [string in function `OptionsFrame_UpdateUI' Interface/AddOns/CursorTrail/a:744: attempt to index field 'ModelDropDown' (a nil value) When I type /cursortrail I hear the "UI open" sound and when I press esc I hear the "UI close" sound, but no UI is shown Note: If the cursor trail effect unexpectedly disappears, you can quickly get it back by typing the slash command, /ct reload. Note: Profiles can be saved and loaded using slash commands: ![]() Screenshots: Note: A list of available slash commands can be seen by typing /ct help. You can use them as-is, or as a starting point for your own effect. (Note: When on, make sure "Fade out when idle" is off.)ĭefaults: The default buttons each have a different set of preset values. Show during Mouse Look: When on, the cursor effect will remain visible while using the mouse to look around. Show only in combat: When on, the cursor effect will only appear during combat. (Note: Leave this off if "Show during Mouse Look" is turned on.) (Note: The shadow is not affected by "Offsets" or "Strata" options.)įade out when idle: When on, the cursor effect fades out when the mouse stops moving. ![]() Shadow %: Controls how intense the dark background circle is. ("Background" is the bottom-most drawing layer, and "Tooltip" is the top-most.) Strata: Controls whether the trail effect is drawn behind or in front of other UI objects. 100% is brightest, while 0% is invisible. Opacity %: Controls how intense the effect is. The second number box moves it vertically (negative numbers move down, positive move up). The first number box moves it horizontally (negative numbers move left, positive move right). Scale %: Controls the size of the effect. Model: A list of cursor effects to choose from. Settings are saved separately for each of your WoW characters, so your tank (for example) can have a different cursor effect than your dps characters. The options window can be opened from the standard addons window, or by typing /CursorTrail or /ct. (Works in Classic WoW, Classic WotLK, and Retail WoW.) Have you ever had a hard time finding your cursor when a battle gets crazy? CursorTrail uses a built-in, animated models to produce glowing/trail effects around the cursor when the mouse is moved. ![]()
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